4. Linear versus Open World
Max Payne 3 took its shots and was a little rough around the edges when it came to the length of the game and giving gamers a good bang for their buck. However, that doesn’t take away from Rockstar’s release that showed the company could take an old series breathe new life into it. It didn’t allow for much exploration like they are known for, but it did show that Rockstar could take a game and make a story that didn’t give you so much to do that it would mask any holes that a plot might have. GTA IV and V are great story lines, and while worthy of perfect scores they were not without their story flaws. Max Payne 3 had a few missteps as well, but it was, for the most part, rock-solid and unforgiving in the way it was told.
This is what Rockstar needs for the company as well. A series that can supplement in the development time it takes for a game like GTA or Red Dead. They are so big an expansive that it takes a long development cycle to pump these games out. With a studio as large as they are, there are multiple teams working on different projects. What we are saying is that we want more from Rockstar because their content is so strong, even if they are a bit shorter and linear like Max Payne.