Even since before the game’s launch people were questioning whether Titanfall would remain a Microsoft exclusive title. As it turns out, we were right to question it. You’re in luck, Playstation owners, as a sequel to the parkouring, wall-running, mech-smashing FPS is on-route to your console soon! Respawn’s CEO Vince Zampella told IGN in an interview ahead of the BAFTA game awards “it’ll be multi platform”. He also spoke about other areas the studio are headed saying they were “starting up a second team and doing some smaller stuff too”. Respawn’s COO Dusty Welch explained that the original game was Microsoft exclusive for business reasons and that it would have been “prohibitive” as a multi platform release.
But that begs the question, why didn’t Microsoft renew their exclusivity contract with Respawn and EA? I, personally, think that EA and Respawn may have become wise to the fact that being a multi-platform game is the only way to gain mass appeal like, for example, a Call of Duty or a Battlefield and having people with the majority console support the game seems to be a smart business move to me. That being said, if it was Microsoft’s decision, I think this was an enormous mistake for a number of reasons. I also think that this could damage the Xbox’s reputation and sales numbers if it is a big hit on the Playstation.
The original Titanfall, which launched in a dull period for gaming, was a pretty big success and lead the Xbox to win the Spring/Summer of 2014. It was a solid exclusive which drummed up a lot of hype for the Xbox and as it launched, gained a pretty substantial following, being one of the sole reasons people went and bought an Xbox for Christmas 2013. It was a nice exclusive with a fresh look at the FPS genre adding wall-running elements, experimenting with AI team-mates and enemies and mech combat, all in an easy to pick up game.
Another reason I feel like, if the decision was in Microsoft’s hands, they should have renewed the exclusivity contract is that since the original game launched, the Xbox one is gaining more traction and is making its way into more homes. There are a lot more people who have bought an Xbox one since then which would have made it a more attractive place to play, and would have given both Microsoft and Respawn/EA a significant reason to stick to the Xbox One/360 and PC. It would be mutually beneficial to both parties, as selling more Xbox Ones, means a bigger player base for the game, which in turn would have lead to increased Xbox one sales as Titanfall 2 would have become a more popular gaming buzzword.
The Xbox One’s sales have more than doubled since the release of Titanfall meaning an exclusive sequel would have had a much bigger install base and reaching a broader audience is an attractive pitch to the guys at Respawn. A bonus of this happening after the sequel is that a lot of the people would come into this game not knowing the problems the original game faced. This leads to more sales from high review scores, which turns the game into a console seller, spawning the Titanfall franchise!
Not even to mention the fact that since Titanfall’s launch, people have been very vocal about what they liked, and more importantly, what they disliked meaning the developers have a solid list of issues and queries that can be addressed to make their sequel an absolute blow-out! A lot of common queries revolved around the lack of story and lack of feeling for the factions. I personally can’t name the warring factions from Titanfall or even what they were fighting over really. A lot more back story is necessary for a game to build a dedicated fanbase and the lore to this game and the struggles the factions face could have been so rich, but there was so much squandered potential. Other issues included a lack of character customisation and a less than impressive arsenal of weapons, all of which I’m sure will be addressed in the sequel.
Overall, Titanfall has been one of the biggest console exclusives of this generation with a keen and active development team behind it. Titanfall 2 could blow the roof off of their predecessors sales and really make Microsoft regret their decision to not keep Respawn/EA’s franchise firmly under the belt of the Xbox and PC. Only time will tell how big of a mistake, if at all, this will be. But you can be sure that we will be watching very closely here at This Gen Gaming in anticipation of any news we can bring to you on Respawn’s next endeavour.
Do you think Microsoft should have retained exclusivity of Titanfall? Leave us a comment down below!