Recently, people believed to have uncovered “leaked” footage regarding Metal Gear Solid V’s plot. In addition, it was also presumably “leaked” that the game would be released in 1080p 60fps. This “news” excited fans, as it would be a new norm for Xbox One to release games with such high quality. It made many people believe that all upcoming games for Xbox One could potentially be released in this format, which would unveil a promising future for Microsoft. However, Konami Entertainment just recently debunked the leak. That’s right – it was fake. Konami confirmed that Metal Gear Solid V will release on Xbox One with 900p quality.
The confirmation by Konami that the leak was indeed fake disappointed many gamers, as now they have no idea where Microsoft will take their game qualities. We do know, however, that the Xbox One will be seeing some new games coming out with such high quality. These games include Halo 5 and Forza 6 – the graphics are therefore expected to be absolutely stunning. This isn’t to say that Metal Gear Solid V won’t be stunning as well, but it just disappointed gamers that this upcoming title will not be released with the most up-to-date quality for gaming.
The real problem with this news, however, is that we no longer know where Microsoft will take their future games – will they continue to release some games with 900p quality or will all long-term future games be released with 1080p 60fps? Could this quality ever become the new normal for all Xbox One games?
Well, let’s take a look at the money and effort it takes to make games with such high quality. First and foremost, it is much more expensive to create HD games in 1080p than in let’s say 720p. Because of this, companies like Microsoft might not want to spend the money on games that aren’t expected to generate huge sales, which is why Halo 5 is set to release in 1080p and MGSV isn’t. In addition, we also need to think about the time and effort it takes to make games in 1080p as opposed to 720p. Both are in HD, but 1080p would take a much longer time to create. Company logic is simply this – “do we really want to delay this upcoming game’s release to deliver it in much better quality?” Companies are essentially asking themselves whether or not gamers are going to think it’s worth the wait. If 720p is already generally accepted by the general public as being great HD quality, then why should companies bother putting in the extra time and effort it takes to make games the best they can possibly be?
Well, I’ll tell you why they might want to. For Microsoft, the biggest reason they might want to start doing this is because of the competition between them and Sony. Sony has been releasing several games with 1080p 60fps quality. In fact, most of the games Sony will release are going to have this quality. We already covered in an earlier article why Microsoft is ahead of Sony so far this year. However, if Microsoft wants to stay ahead of Sony, they need to start releasing games that have just as good quality as Sony’s games, and if not, better.
So, will this ever be the norm for Microsoft? Well… probably not actually. Even though Sony is currently releasing better quality games than Microsoft, the Xbox One is still thriving ahead of the PlayStation 4, and that might be lost if Microsoft has to take their time releasing exclusives with such high quality. In the long-run it would probably be worth it for Microsoft, but these gaming companies are thinking about here and now. Some day this might be the norm for Microsoft, but the way things are going right now, the Xbox One will most likely be all over the place with the quality its games will be released with. However, it does look like the big games everyone’s waiting for will be released in 1080p 60fps, which is definitely something to look forward to. What’s your opinion on the quality of Xbox One games? How important is quality to you? Do you think this can ever be the new norm for Microsoft? Let us know in the comments.