Insiders Hint That Xbox ‘Scorpio’ Will be at E3 This Year and Will be “Talked About”

An insider by the name of BruceLeeRoy today said that the ‘Scorpio [is] unlikely gents” but other insiders have now responded to this rumour with hints that the Xbox codenamed ‘Scorpio’ might actually be at E3 this year.

You might recognize Ekim as the user who has been leaking plenty of Xbox related news recently. This was followed up by Tom Warren:

According to Kotaku,

Microsoft will release a more powerful version of their premiere console.” “The 2017 Xbox, which is codenamed Scorpio, will have a more powerful GPU” “We hear that it will also be technically capable of supporting the Oculus Rift and that Microsoft is pursuing a partnership with Oculus.”

We already know that the foundation is there for a partnership between Microsoft and Oculus with their deal ensuring that the Xbox One controller will be included with every Oculus Rift, Xbox One games will be playable on Oculus Rift and that The Rift will work natively with Windows 10 to make it easy to set up, jump in, and have an incredible VR gaming experience. Combined with DirectX 12 technology that unlocks the full capabilities of new Windows 10 graphics hardware, made-for-VR games on Windows 10 will have the fastest frame rates and top performance.

From this then we may be able to speculate some of the specs of this Xbox Scorpio.

The recommended settings for using the Rift are as follows:

NVIDIA GTX 970 / AMD 290 equivalent or greater
Intel i5-4590 equivalent or greater
8GB+ RAM
Compatible HDMI 1.3 video output
2x USB 3.0 ports
Windows 7 SP1 or newer

As it stands, an AMD 290 might struggle to run 4K native games but could run some smaller games at a 4K resolution providing the game isn’t too graphically demanding.

We know that the PS4 Neo will feature 36 CU Polaris GPU with more than 4.19 TFLOPs of horsepower it seems AMD will also supply 14nm based processors to the console manufacturers for increased performance per watt gains. VR headsets such as the Oculus Rift and the HTC Vive – both of which have the 2160 @90fps standard simply cannot run on current hardware so it’s reasonable to see why we’re getting new hardware.

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