Could For Honor Lose Sales By Being Online Only?

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For Honor is Ubisoft’s upcoming action game coming to PC/One/PS4, scheduled to be released Feb of next year.  It was first announced during the E3 2015 press conference, there have been cinematic trailers, mini blogs and creator vlogs detailing the campaign and story.  Ubisoft Montreal has coined the “Art of Battle” system, which is the hand to hand combat players will engage in against powerful enemies.  Boasting both a single player campaign as well as competitive multiplayer, recent news was dropped that the game would require constant internet connection.  Could this cause the game to lose sales?

We live in a very technologically advanced world, and it would be hard for most of us to get along during the day without any sort of phone or tablet, let alone a computer.  Over the past 10 years, the ability to connect to the internet had taken leaps and bounds from Wi Fi hotspots, to phones creating mobile spots to extended data plans.  Not to mention all of us have either a home or work network to link up with.  But for gamers, a constant internet connection is not something that is for everyone.  Microsoft announced during the E3 2013 press conference that their new console, the Xbox One, would require constant internet connection.  The primary reason behind it was DRM and to battle piracy.  Secondarily it was announced to help the functionality of games and system updates.  This was met with severe critical response from gamers and eventually Microsoft reversed the “feature”.

So what about a game requiring online connection all the time.  Past games have done this, to again combat piracy, but that has severely limited gamers who either do not have a consistent internet connection, or who do not have a connection at all.  So why would a game that has both story mode (single player) and multiplayer mode require a constant internet connection to play?  The answer is: story.  According to the developer elements of the story mode and progression require the player to be connected to the internet at all times.  So could this damage sales of the game?  Possibly.  Most players will always have an internet connection, but scenarios arise when you may not.  Traveling is a situation where you may not have internet, or may not want to pay for internet to connect your gaming system.  The possibility of losing your internet connection due to outages.  There have been times due to storms or other hiccups that I have lost my internet for several hours at a time.  Thankfully, I have some games that are Single Player offline only, so I was able to continue gaming.  Limited connectivity to the internet, or not powerful enough connection are also viable reason you may not be able to play For Honor.

So what do you think of having to be connected to the internet at all times to play For Honor?  Does it affect you in any way?  The Alpha is finished, so closed Beta will be starting next month, make sure if you are interested to head over to their website and sign up (for Valhalla!).  And as always follow ThisGenGaming on Twitter @TGGamingReviews for all the news, reviews and commentaries in the gaming industry.

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Joshua Barnes
Author at ThisGenGaming
I am a semi pro gamer (or at least my wife says I am) and have been playing games for over 20 years. I am a professional and a dad who games and writes in my free time. I'm always looking to talk shop, about the recent games or trends. I reside in Denver CO.
About the author

Joshua Barnes

I am a semi pro gamer (or at least my wife says I am) and have been playing games for over 20 years. I am a professional and a dad who games and writes in my free time. I'm always looking to talk shop, about the recent games or trends. I reside in Denver CO.
  • Brian O’Blivion

    Of course it equals lost sales. It was an immediate lost sale from me and I’ve seen many people declare their abandonment of the title since the online requirement was revealed.
    The drm angle is pointless on the consoles, but for that reason alone I wouldn’t make the purchase.
    The dev’s spin about progression requiring a connection absolutely holds no water. Many games will do a near instantaneous player status update in the background when a player goes online, so I call bullsh*t on that, but even still, since there are many gamers that are solely interested in the single player campaign (myself included), any correlation to anything online is irrelevant.
    Ultimately though, there are so many great games coming out that are free of this type of bullsh*t, it’s hard to feel too bad about the loss of another Ubi game due to Ubi’s idiot decision makers.

  • Limit Break

    Sure it can. I have enough online-only games to play, sorry, guys, multiplayer should be an extra, not a sole feature of the game.

  • Justin Burrough

    It’s maddening. The game looks amazing, and evidently the gameplay is tremendously fun/addictive. But I have a far from constant internet connection for my gaming. Multiplayer focused games are fine, but I can still play Left 4 Dead 2 in several modes all offline, because of a thing called “bots”. AI opponents taking the place of online opponents. Already there are angry reports of the crappy peer-to-peer system resulting in lag-switching and combat logging. Worse still, it has a single-player campaign. It’s absolutely stupid to claim you must be online for that, as well. All in all, it would have been a sure buy from me: a person who plays very little online; if it could have had offline play *at all*. That said, this foolish decision has, at the very least, cost them my money. Hopefully, they’ll fix this in the future and port in offline play. Especially when the server numbers die down like they always do.