Crytek has been in the spotlight for notoriously not paying its employees, evolving to many coming forward to calm months of work has not been accounted for. This has put the company under a hard, and tangled position. Just lately closing most its studios, five to be exact. On December 20th of last month Crytek stated in a press release, “Our focus now lies entirely on the core strengths that have always defined Crytek — world-class developers, state-of-the-art technology and innovative game development, and we believe that going through this challenging process will make us a more agile, viable, and attractive studio, primed for future success.” With the change of structure, it was also noted that Crytek wants to “develop and work on premium IPs” as defined in their pressrelease. Now the key part of this release is underlined with their “premium IPs”. This could relate to certain IP, in general, their Crisis franchise. Looking at the facts it doesn’t seem that plausible for them to move forward with another Crisis game. Yet it is important to note that back in 2009 Crytek purchased the company Free Radical. This move included the TimeSplitters IP. Crytek was original going to move forth with a fourth installment in the franchise but ruled in 2012 by Cevat Yerli that Crytek didn’t see it had an audience for the long-time shooter. Stating, “Look, I wish we were working on it. The thing with TimeSplitters is, if we made a sequel to TimeSplitters, nobody would accept this apart from some fans, and we don’t know how big the fan community is unfortunately.” This factor only lead the game to not be touched.
Then out of nowhere a team of came forth wanting to develop an HD remake of the beloved franchise. This gained a lot of coverage, the project became named TimeSplitters Rewind. Crytek did give their blessing to the team for the project. This project was originally announced back in 2013. Over the years slowing giving updates to its fans. Near October of last year Damianaid, one of the volunteers of the team, came forth stating he was the new team lead. His YouTube channel Damianaid posted updates more frequently than the official TimeSplitters Rewind website. He even began to live stream the development of the game. Crytek eventually came forth making them switch all development on the remake over to CryEngine (Crytek’s Game Engine), if not then the remake could not legally be made. Doing so the team all worked hard to switch assets over to the new engine. Crytek even wanted to know a possible release for the remake. End of October came and the team was sure that a Christmas release was going to be made, with a few playable levels. Telling Crytek and then slowing disappearing into the shadows again. Now being January 2017, no news has yet to come. This has all changed. DragonCASTjosh, known as Josh. (Also on the Rewind team) Has came forth in a YouTube video for TheGameShow, commenting about the games state. “It will happen and things are still happening behind the scenes, we are just under NDA at the moment and nobody in the team can say anything until a large announcement is made, but we are not sure when this will happen. But I promise you TimeSplitters will see the light of day once again. “
DragonCASTjosh, commenting as such.
Crytek has had a renewed focused on indie development, pushing for an official HD remake of TimeSplitters would be well received if the original Rewind team is still intact. Giving the events of Crytek and the NDA the Rewind team is under, it sure looks that way. The following of the project Crytek has been doing the past months seems its interest in the remake has grown. Only time can tell lets all hope Crytek is officially going to make the move on the beloved Timesplitters Franchise.