Tom Clancy’s Ghost Recon Wildlands Title Update 5 Out Now. Here’s What It Does

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Ubisoft has just released their Title Update 5 for Tom Clancy’s Ghost Recon Wildlands on PS4, Xbox One and PC. On PS4 and Xbox One the file size is around 8.8GB while on PC it comes in around 7.4GB.

The new update fixes some bugs and adds a new Tier 1 mode that will allow you to surpass level 30 and play the game with increased difficulty and earn new rewards. You can read the full patch notes below.

USER INTERFACE

  • The reason for detection is now displayed above the mini-map.

GAMEPLAY

  • Fixed a bug where the player could not use the drone or the binoculars after using the medic drone to heal.
  • Fixed a bug where vehicles would take low damage when shot from a long distance.
  • Corrected a bug where the Stoner LMG folded buttstock would be described with an incorrect location in the loadout.
  • Corrected a bug where Whisper pistol had no silencer and would alarm NPCs if players used it.

AUDIO

  • An unusual noise was heard near a ruined hut…
  • Fixed a bug where the M9 handgun would sound the same with or without a suppressor.

NARCO ROAD

  • Fixed a bug where the follower icon could be missing when in the tacmap.

FALLEN GHOSTS

  • Fixed a bug where the player would be detected by NPCs when shooting at long distance with a crossbow.

PC

  • Fixed a bug where excessive lighting would occur in certain weather types in the Fallen Ghosts expansion when the Enhanced Godrays option was enabled.
  • Fixed a bug where selecting the Left Handed Mouse option would display the right click for fast travel on the tacmap instead of the left click.
  • Fixed a bug where an Xbox One controller would lose input if the controller was disconnected while the game was unfocused.,
  • Fixed a bug where the mouse click was not displayed for the Skills shortcut in the Command Wheel.
  • Fixed a bug where a pop-up related to Easy Anti Cheat would be displayed at every game start if the User Account Control feature was enabled in Windows.*
  • Fixed a bug where rapidly closing NVIDIA Ansel after it was open caused the game to run at 1 frame per second.
Justin Oneil on sabtwitter
Justin Oneil
One of Head Writers and PR here on ThisGenGaming.com. I've been playing games for over 20 years now and play everything from AAA blockbusters to Indie games. You can find me on all the current consoles and on my twitter account.
About the author

Justin Oneil

One of Head Writers and PR here on ThisGenGaming.com. I've been playing games for over 20 years now and play everything from AAA blockbusters to Indie games. You can find me on all the current consoles and on my twitter account.