I got to go to GameForce 2017 in Belgium today and it may come as no surprise that what I was looking forward to the most was getting my hands on an Xbox One X.
The Xbox booth had 6 regular Xbox One X set up and 3 DevKits. On the regular version (or on the PC’s present if you so chose) you could get some hands on experience with Forza7 running on “the Beast”
And it looked every bit as stunning as you would expect. The footage taken with my camera truly doesn’t do it justice when you see it in action. And the best part: they were just running this on Samsung 4K TV’s (but the Cheaper $500 models like the UE40KU6000). I can’t help but wonder (and drool) when thinking about how this will look on my OLED 4K and HDR Philips with Ambilight.
The reflective screens and the lighting present made it hard to capture decent footage though. But you’ll have to trust me when I say the level of detail is stunning.
On the Devkit you could also play Assassin’s Creed Origins and it may just have been the best looking game in the entire showroom – Just check my impressions of it here
Though I will forever regret that the regular version of the Xbox One X doesn’t come with this little display. It’s a nice touch and I would’ve gladly paid a small premium to have this option on mine.
The other two Devkit versions were running Shadow of War. A game that didn’t end up impressing me as much as Assassin’s Creed, strangely enough. You can read my thoughts on it here.
But nevertheless, the game also looked stunning with a great amount of detail. What was especially noticeable was that the Xbox One version of it was running smooth like butter, while the PC version of the game that was playable at the Shadow of War stand had various issues. We noticed frame-rate issues, screen-tearing and the game almost coming to a halt when too many enemies were on screen.
While we don’t have specs on what kind of gear they were using to show the PC version of the game, that’s already one reason why the Xbox One X version is ahead: the console owners will not have to worry about having the ideal set-up and MicroSoft’s “Most Powerful console ever” will run it straight out of the box.
It was a shame they didn’t have any already released games like Rise of the Tomb Raider running on them, so I would have been able to compare the experience with a game I’ve played extensively.
But still, today has got me expecting that 7 November release date even more and I can’t wait to see what other games will be in store for us in the coming months and years.