Gravity Ghost Deluxe Edition is Headed to the PlayStation 4 on August 6

Gravity Ghost Deluxe Edition

Developer Ivy Games has announced that they are bringing their platforming game Gravity Ghost Deluxe Edition to the PlayStation 4 on August 6.

The game originally launched on PC back in January 2015. Not only is the game coming to the PlayStation 4 finally but it will have new exclusive content as well such as a new playable character and brand new levels. You can watch the trailer and read more about the game below.

The Deluxe Edition includes a brand-new constellation, featuring 13 challenge levels and three bonus tracks. Unlock a new playable character, Voy the ghost fox, whose high jumps open a whole new galaxy of challenges. The DualShock 4’s lightbar effects punctuate the heartfelt story’s most emotional moments.

Set in a beautiful hand-painted world, Gravity Ghost: Deluxe Edition is a planetary platformer where orbiting is an art form. Soar across the galaxy, slingshotting between planetary orbits. Reach euphoric heights in over 100 vibrant levels where planets bounce, break, splash, spin, repel, and more.

Terraform and rejuvenate worlds across eight stunning constellations. Surf the night sky, careen through the cosmos, and find the fox on a genre-defying journey through the heart of the galaxy.

Experience a heartwarming tale of childhood resilience and wonder through the voice talents of Emmy Award-winning actress Ashly Burch (Horizon: Zero Dawn, Life is Strange) and Logan Cunningham (Bastion, Transistor). A charming, storybook art style and an award-winning original soundtrack by Ben Prunty (Celeste, Into the Breach, FTL: Faster than Light) elevate the tale to emotionally dizzying heights.

“After three years of pouring my heart and soul into development, I was excited to share the game with the world. I knew this was my best work but was still unsure of how it would be received,” said Erin Robinson Swink, founder, Ivy Games. “After the exceedingly positive reaction to Gravity Ghost from gamers and the media upon its PC release, I had to bring it to the PlayStation community.”

Justin Oneil
One of Head Writers and PR here on ThisGenGaming.com. I've been playing games for over 20 years now and play everything from AAA blockbusters to Indie games. You can find me on all the current consoles and on my twitter account.
About the author

Justin Oneil

One of Head Writers and PR here on ThisGenGaming.com. I've been playing games for over 20 years now and play everything from AAA blockbusters to Indie games. You can find me on all the current consoles and on my twitter account.