Mortal Kombat 11: Aftermath DLC Review – PlayStation 4

User Rating: 9

Mortal Kombat has become such a household name that the series is pretty much synonymous with the fighting genre. Aftermath marks an historic moment for the series as Mortal Kombat’s first-ever major expansion. The Aftermath Kollection is the ultimate bundle, packing both the Mortal Kombat 11 base game as well as the new Aftermath expansion. 

As far as the base game is concerned, we at ThisGenGaming already reviewed that. In summary, we said:

“Mortal Kombat has never been better. It blends gameplay from all past generations and adds new elements into a potent and bloody mix. The Fatalities and Fatal Blows are as gruesome as you’d expect from a title in the series, the fighting mechanics are extremely satisfying and a well-thought-out story mode elevates it into the top tier of fighting games. It certainly earned a spot in my weekly rotation. Flawless Victory!”

I wholeheartedly recommend reading our full review on the base game written by the brilliant Robby Bisschop. You can do so by clicking here

As far as the Aftermath expansion is concerned, it certainly does bring a wealth of new content. The Aftermath DLC brings with it an all-new cinematic story, new playable fighters – Sheeva, Fujin & RoboCop, and 3 new skin packs. Further, owners of the base game and/or DLC also get new stages, stage fatalities & friendships included in a free update. 

The all-new cinematic story of Aftermath picks up right where the base game ended. Like the base game, the Aftermath story centres on time travel. This time, Liu Kang and Raiden are at the dawn of time, where they are preparing to use Kronika’s Hourglass to restart history. This plan is put on hold as some unexpected guests arrive in the form of Fujin, Nightwolf, and Shang Tsung. Liu Kang decides to send Shang Tsung, Nightwolf, and Fujin back into the past to retrieve the Crown before Kronika can even possess it.

Mortal Kombat: Aftermath is touted as the biggest expansion yet in the series and it’s hard to dispute that. As far as the story goes, it lasts anywhere from 8-12 hours. You can maximise your time in it by playing through multiple fight perspectives. Doing so will let you experience every fight from both sides. It also allows you to unlock more trophies/achievements, as well as earn new gear in the kustomization tree. 

Credit must be given for how well fleshed-out the story in Mortal Kombat 11 and the Aftermath expansion is. When it comes to games in the fighting genre, I don’t usually have high hopes for the story. Although dealing with some potential plot holes, the story in Aftermath is otherwise a captivating cinematic experience. This DLC expands well upon the base game story and provides a worthwhile reason to return to the Mortal Kombat universe. 

As aforementioned, the DLC also brings with it three new characters. I say new, but Sheeva and Fujin are old fan-favourites. Fujin and Sheeva feature prominently in the story and the history of the series but RoboCop is here purely for fun. Incidentally, they also got Peter Weller to reprise his role as RoboCop which is awesome. Each character is carefully crafted and ready to join an already impressive roster. 

Fujin commands the wind and his fight style is a mix up of long and close ranged attacks. He’s a welcome sight for older fans of the franchise as it marks his return as a playable character for the first time in almost 14 years. Principally, Fujin’s manipulation of the wind means he can levitate by manipulating the wind around him, allowing him to strike the opponent from a safe distance. This involves attacking with mini-tornadoes, trapping opponents in a vacuum, shooting air bullets, and even sucking the oxygen out of his opponent and weaponizing it. 

Sheeva originally appeared as an unplayable character in Mortal Kombat 11’s Story Mode. In Aftermath, Sheeva returns as a playable character. Sheeva, in my opinion, is one of the coolest-looking characters in the roster. Sheeva belongs to the Shokan, an ancient race of mighty four armed half Human, half Dragon beings. She possesses a tall, muscular build, four arms, reptilian eyes, and dragon scales. Sheeva possesses a brute fighting style due to her incredible strength. She retains the common Shokan ability to summon fireballs and utilize a teleport stomp.

RoboCop is an awesome guest addition to the roster. Mortal Kombat has known great guest characters before and RoboCop is no different. He doesn’t feature in the story, however. What’s most impressive about RoboCop is how faithfully the artists have recreated him from his iconic portrayal in the movies. RoboCop is stocked with a full arsenal of deadly weapons. An Auto-9 handgun, a “gunarm” that replaces his left hand with a machine gun, flamethrower, or a small missile launcher. RoboCop also has a jetpack, which greatly improves his slow mobility. 

All in all, Mortal Kombat 11: Aftermath is a worthy expansion to the already excellent base game. It’s rare that story modes in fighting games really impress me but Mortal Kombat is continuing to do that with Aftermath. The new characters are integrated well and the all-new cinematic story provides a compelling experience that lasts for a good 8+ hours. The new characters all play well and the amount of content on offer ensures Aftermath lives up to the promise as Mortal Kombat’s biggest ever expansion. 

*Disclosure: a Nintendo Switch review copy was kindly provided by the publisher.

Good
  • A wealth of new content
  • RoboCop is faithfully recreated
  • 8+ hours of new story
  • Compelling plot
Bad
  • Might be a bit pricey for some
9
Amazing
Written by
Head writer and PR guy for @TGGamingReviews. Business Inquries: charlesoakley@thisgengaming.co.uk

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