It is not an exaggeration to say that Naughty Dog’s Uncharted 4: A Thief’s End is one of the most highly anticipated PS4 games of next year, if not one of the most anticipated games for any platform. Uncharted 4 is also getting attention due to the fact that this is going to be the final game in the series for protagonist Nathan Drake, and possibly for the entire series. With this being a possible conclusion to the series, Naughty Dog and Sony are taking a bit of a risk by announcing that the game will actually have DLC.
This is a risky move because the DLC is going to be for the single player aspect of the game. One of the biggest risks is that the DLC could be seen by many gamers and critics as a lazy cash grab that is intended to milk as much money out of this franchise as possible before it ends. The other risk is that if the DLC turns out to be buggy, or simply horrible in terms of plot or gameplay, it could taint many people’s memories of this series that is loved by so many people. It is absolutely vital that this DLC is handled well and is as amazing as the developer can possibly make it.
Sure, Naughty Dog typically has very high standards when it comes to the quality of their games, but that does not negate the risk that quality could drop. Indeed, the risk of quality dropping in games and DLC is not uncommon with long-running series, and this is going to be the fourth core game in the series (or sixth if you count Golden Abyss and Fight for Fortune for the Vita).
Another problem with single player DLC is that if it is designed to be story-centric and take place after Uncharted 4’s main campaign, it could negate any highly emotional or dramatic end for the series, especially since you can be sure that Naughty Dog is not going to let Nathan Drake’s final moments in the series be lackluster. For example, if Nathan were to be killed at the end of the main campaign (pure speculation) and the DLC takes you to an epilogue featuring him still alive, then the impact of the death would be severely reduced. Things would not be quite so risky if the DLC had been multiplayer in nature, mostly because story and plotlines are not exactly important or necessary for the multiplayer component.
However, the idea of DLC for the single player for this game is not all that bad as the characters in these games are beloved by many, which is why many gamers will likely be excited to get to spend more time with them. This is especially true if Uncharted 4 does indeed end up being the final entry in the series and we do not get a spin-off series. In fact, Uncharted 4’s DLC may actually be used to tie the series to any potential spin-off, or to try and link the game with the in-development movie, which could actually work and prevent many of the risks that this DLC carries.
In the end though, I am quite happy at the thought of getting as much gameplay as possible out of this series. In addition, the pedigree behind the Uncharted series is great enough that I have high hopes for the fourth entry and any potential DLC, despite the potential risks involved, especially since Naughty Dog rarely disappoints. Whatever direction they go with the DLC, Uncharted 4: A Thief’s End is certain to be a hell of a ride.
Any thoughts on Uncharted 4’s DLC? Is there a particular direction you would like the DLC to go in? Comment below and let us know!