10 Creepy Characters From Video Games

Video games are full of surprise villains, weird NPCs (that’s non-player characters, if you aren’t already familiar with massively multiplayer online games) and the strange, odd environments they reside in. This list is by no means exclusive, but it is encompassing some of the creepiest, off characters that you’ll find in popular video games. Not all of the following characters are necessarily evil, (though some are) but all of them do possess a certain disturbing element or two. Oh…and may contain spoilers. Just saying.

#10: Adam The Clown from Dead Rising

We’ve just got to start off by saying most clowns are creepy. The reason being because their faces seem to remain in constant expressions: smiles, frowns, etcetera….without ever changing. There is one particular clown, however, that exceeds the creep factor of your everyday Chuckles or Bozo. Adam the Clown can be compared to Stephen King’s “IT.” Rather than sneaking out of sewers and scaring the pants off some poor kid walking the street in the rain, like IT does, Adam the Clown appears in Dead Rising wielding two ear-deafening chain saws.


“Everyone use to laugh at me,” he exclaims in an almost pathetic, childlike voice. We aren’t sure whether to feel sorry for Adam or terrified. He cackles manically, his voice high-pitched and threatening. We then catch a glimpse of his surroundings: an indoor amusement park, which normally wouldn’t be so bad save for the mangled bodies of two children sitting lifelessly in a moving roller coaster cart.

Once a friendly, happy clown hired to entertain children, the constant threat of zombies and lack of people have unfortunately caused Adam to become insane and hostile.

Warning: Not bedtime material.

#9: G-man from Half-Life

Sometimes the most unnerving characters are the ones in which there is secrecy, question, or mystery. The G-Man, which is short for government man, from the Half Life series IS a mystery.  He often appears to Gordon at random times, and frequently in places he shouldn’t be, or locations that would normally be impossible for a normal person to enter.

G-man is often referred to as a, “sinister interdimensional bureaucrat.” He possesses abilities and powers way beyond a normal human, such as being able to affect time and space. He is also capable of controlling human minds.

When G-man speaks, it’s often disturbing and irregular. His tone can be monotonous and eerie and he frequently speaks with a lisp, often trailing words ending in‘s,’ making his speech almost reptilian in sound. This can be compared to the sound of a snake’s hiss.


#8: Tingle from Zelda

“Tingle, Tingle! Kooloo-Limpah! ….These are the magic words that Tingle created himself. Don’t steal them!” states the short little man who is constantly smiling and wearing a green outfit so that he can take on the appearance of fairies. We can’t help but feel that his name itself implies a sense of creepiness. According to Merriam-Webster, the exact definition of tingle is: “to have a feeling like the feeling of many small sharp points pressing into your skin.” Yikes!


Tingle walks with a bubbly sway to his hips and is constantly bending forward as he struts, which often makes people feel uncomfortable and uneasy. In addition to the green costume he wears, he has on a blue backpack that contains a very special balloon that assists him in floating up into the air. A thirty-five year old man with a desire to dress like, fly, and indeed, become an actual fairy? Mmmk.

#7: Piggsy from Manhunt

Despite what Piggsy believes, he is not actually a real pig. He does, however, grunt and squeal. Piggsy is, surprisingly, a middle-aged, overweight male, and to accommodate for his large size wears a large pig head as a mask. We don’t mean some kind of plastic mask you’d purchase during Halloween either: the mask Piggsy wears is actual pig. As in, a pig’s head….and on top of his regular, human head. Disgusting, right? If THAT isn’t creepy enough, he actually seems to have lost his connection with reality. His mental state has receded and degraded, becoming more animalistic and child-like rather retaining the mental and logical capacities of a mature adult.

So we can see how this could cause problems.

Piggysy gets fed human flesh by guards, butchers all who cross his path with a chainsaw, (…and what is it with horror movies and video games with chainsaws anyhow?) and remains chained and locked up in an attic until released as his capturer sees fit.


#6: Lucien Lachance from Elder Scrolls: Oblivion

If you decide to end the life of someone who is innocent in Elder Scrolls: Oblivion, aka murder, Lucien Lachance will appear before you while you rest for the evening in a quiet room. You awaken to discover a hooded figure lurking nearby, and nothing speaks, “creep” like having a shrouded man lingering in your bedroom. To make matters worse, (or better, if you’re a questionable individual like Lucien) he starts the conversation off immediately by saying, “You sleep rather soundly for a murderer.”  Just how long has he been stalking for, and how did he get in the room in the first place? We certainly didn’t invite him in.

As the speaker of the Black Hand, (which is the core of the Dark Brotherhood) it’s Lucien’s job to locate trustworthy murderers and other unsavory folks to join the ranks of existing lunatics and homicidal maniacs. If we ask Lucien if he’s heard any good rumors lately, he’ll smile an eerie grin that could make every babe on the streets of Cheydinhal weep, and respond in that honey-coated, masculine voice, “Dear Brother, (or sister) I do not spread rumors. I create them.” Not exactly someone we’d want to encounter in a dark alley!


#5: Sylvanas Windrunner from World of Warcraft

Upon entering the desolate city of Undercity in World of Warcraft, you’re immediately surrounded by all things deceased, decayed, and otherwise just plain disgusting. Undead creatures known as Forsaken linger in the halls accompanied by their pet roaches, and captured folks being used as test subjects are locked inside human-sized cages. A river of green ooze flows around the perimeter of the bank in Undercity.

In the royal quarter’s throne room dwells Lady Sylvanas Windrunner, also known as the Banshee Queen. In life she was an elven ranger with long, flowing blonde hair and beautiful ivory skin, however now, in death, and like most forsaken, her flesh has decayed, and skin has become a pale-blue in color. Despite lacking physical strength in her forsaken form, the Banshee Queen is a force to be reckoned with. Even in death she possesses a warrior’s heart and iron-willed determination.


As the founder and leader of the forsaken faction, she cries out in a booming voice, ““We are not the mindless wretches of a ghoul army! NO! We are a force even more terrifying! We are the chill in a coward’s spine! We are the instruments of an unyielding ire! WE ARE THE FORSAKEN!”

#4: Alma Wade from F.E.A.R.

Alma Wade from the F.E.A.R. series has frequently been referred to as one of the most frightening children, if not THE most frightening child, to ever exist in video games, and with good reason. She appears in a total of three different forms throughout the F.E.A.R games.

Her first form, also known as “Young Alma,” is that of a young girl. Just two days after her 8th birthday, she was locked up and forced into an induced coma by her own father. Despite this she remained alive until the age of 26, when life support was taken from her. Alma’s eight year old self is a manifestation of her final memory before being sealed away. Physically, Alma is overly pale, thin, has eyes that are unnatural in color, and wears a blood red dress. Because Alma was a child trapped in a dark, frightening place, her fear eventually led to anger, and Alma’s powers were relentless and resulted in some pretty severe consequences for many folks.


“Hag Alma” is the form we see Alma in when she’s released, and to some may be the most frightening of all three forms. Perhaps that’s because this is her physical form. Between the age of 8 and 26, Alma had been taken out of her coma for the main purpose of giving birth to prototypes. Utterly disturbing! As noted above, Alma was removed from life support at the age of 26, and afterward she remained in the sensory deprivation tank for over a decade! As we can imagine, her body by this time would have become pretty darn nasty from floating in all that liquid. Gross! Hag Alma appears nude in this form, and although she still manages to retain her feminine shame, this appearance is a clear indication of the hideous result of abuse and neglect. What makes this form especially creepy is that during the course of the F.E.A.R games, she randomly appears and murders in this form.

“Hot Alma” As you might guess, this would be Alma in her sexy form. While still naked as we saw in the “Hag Alma” form, she is far from that frightening, physical appearance. While still maintaining a blue tint, assumedly from her water death, she has curves that could rival any lovely, hourglass shaped female. Appearances, however, are deceiving. Alma acts out of primal needs rather than rationalization, so the main reason for Alma to manifest in this form is to become impregnated after luring the main protagonist, Seargeant Michael Becket, into a hallucination and forcing herself on him.

#3: The Joker from Batman

A creeper list surely wouldn’t be complete without mentioning one of the top villains ever appearing in various comics, movies, video games, and discussed at every geek-a-thon across the nation. Everyone knows the joker. Everyone. What is it about this notorious figure that has us either sitting on the edge of our seat or laughing hysterically? Perhaps it’s the fact that everything that comes out of his mouth is a mixture of wit, sarcasm, and plain insanity.

In Batman Arkham City The Joker, The Joker states, “Welcome to the madhouse, Batman! I set a trap and you sprang it gloriously! Now let’s get this party started!” With the city of Gotham as his playground and his enemies as his pawns, the Joker seeks to cause constant chaos and wreak havoc on the world around him.


The Joker’s physical characteristics do an outstanding job of mimicking his insane personality: pale skin, green hair that often appears either pointed upward and swaying in the breeze or matted and greased against his face, and blood red lips. The Joker has given different answers as to how he got his unnatural smile. We think it’s a self-inflicted laceration created in an attempt to imitate constant happiness, and a (poor) attempt to lessen the self-conscious esteem issues of his girlfriend.

The Joker’s real name is uncertain. It’s rumored to be simply Jack, but there seem to be no traces of a last name, and there is no telling if Jack is even his real first name. Not to mention, nobody seems to know this creeper’s place of birth. Unsettling, to say the least.

#2: Pyramid Head from the Silent Hill series

Beware of things that go bump in the night, or grunt, groan, and squeal. Pyramid Head is not only creepy, but he’s the epitome of stuff horror films are made of. Rather than being a single entity, it’s more likely that Pyramid Head is a monstrous manifestation of a protagonist’s inner thoughts, fears and guilt over murder. He’s also one of the most popular fiends in the Silent Hill series. Pyramid Head does not speak, and in the past was once the executioner in the old cult of Silent Hill.

In place of a head and face is a very large, mechanical helmet. A dark, bloodied butcher smock shrouds the rest of his foreboding figure. His weapon of choice is the Great Knife, a massive blade that’s hard to use but extremely lethal.

In addition to being so far up our list of creepers, he’s arguably one of the most evil characters in the history of video games: perhaps because he’s often discovered violently raping and killing other monsters and humans throughout the game.


#1: Alice from American McGree’s Alice

During her childhood, Alice entered a rabbit hole and fell straight into Wonderland. It was a place filled with curious new friends, strange paths, and a wide-eyed, grinning Cheshire cat. In American McGee’s Alice, Alice’s parents died in a terrible house fire, and Alice had been the sole survivor. Fast forward several years and Alice has reached adulthood and remains confined in an insane asylum. At first glance we see her rail-like physique, and bony hands which cling tightly to her grungy, childhood rabbit.  Noticing her motionless figure, we then observe the recent lacerations to her wrists. Unsettling, to say the least, and we almost wish she’d keep her eyes closed.

We can also observe that Wonderland itself has become just as skewed and insane as Alice: her toys have become weapons. Playing cards are hurled at opponents and have the ability to slice the card guards that block her path, toy jacks are spiked and deadly, and a croquet mallet in the form of a blue, dead flamingo is used to pound her enemies. Alice’s warped imagination reveals familiar faces who were once friends; characters such as The Mad Hatter and Tweedledum and Tweedledee have become aggressive and dangerous.


Alice had spent an entire year away from the asylum in late 1875, yet she continued to suffer from her tragic childhood memories. She developed survivor’s guilt, and started to suffer from hearing and visual hallucinations. Later, Alice was attending hypnotic therapy with Dr. Bumby. Bumby’s medical methods helped contain some aspects of Alice’s psyche, namely those related to Wonderland. The result? Horrific hallucinations of Wonderland. Clearly, we’re all a little mad here.

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