Obsidian Developers Recreate Star Wars Mos Eisley Spaceport In Unreal Engine 4

Headed by Jason Lewis, a total of 17 devs of varying rank are using the project to learn more about the engine, but of course being self-confessed “super Star Wars nerds” makes the undertaking that bit easier. Speaking to 80.lv, Lewis says he first started out with the desire to craft a three-dimensional Millennium Falcon, however things quickly spiralled as the project grew in scope.

“Originally it was just going to be the Falcon sitting in Docking Bay 94 so I could run around and look at it in real-time,” says Lewis. “Then I thought it would be neat to add the interior to the docking bay, and then maybe some of the surrounding Mos Eisley city, then I thought ‘hey, let’s put the Mos Eisley Cantina in as well!’

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Sources: NeoGAF, YouTube

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