I remember the day last year that my digital download of The Witcher 3 unlocked and I was thrown into a sprawling world that would take me 200+ hours to ‘complete’ and that’s in the main game alone. CD Projekt RED’s The Witcher 3 is perhaps one of the biggest games ever made and yet they’re reaching even higher with their next title, Cyberpunk 2077.
Cyberpunk is far bigger than anything else that CD Projekt Red has done before,” visual effects artist Jose Teixeira told MCV. “Far, far bigger.
“We’re really stepping into the unknown in terms of complexity and size and problems we encounter.”
“The Witcher helped Cyberpunk quite a bit, because the game got so big and so complex that it really taught us,” he explained. “We really didn’t know what was going to happen.
“If anything, working on The Witcher 3 was a really good and often brutal learning experience. Cyberpunk is going to benefit greatly from it. I can almost guarantee it.
“I have a lot of things that I want to change and do better the next time around, and I can guarantee that almost everyone in that studio has something that they go ‘I did this this time, next time I can do it differently, I can do it better’.”
Incidentally, Cyberpunk 2077 was the first “next-gen” game trailer that I ever watched and to this day I am still excited for it, even when so little is known about the game. What are your thoughts on this topic? Get involved in the discussion by leaving a comment below.