Xbox One X – Woes For Content Creators

Are you a content creator and have you had the chance to test the new capabilities of the Xbox One X already? Then you may have come across a few peculiarities. Getting your 4K images shown to other users is not as easy as you’d think with Microsoft’s new console. And depending on your hardware, neither is video content

First of all: Saving your 4K screenhots. When viewing them on the Xbox One itself, you’ll notice a very small loading time when it notices that it should display the images in 4K and HDR. This is very tolerable and no cause for complaints. However, when you then send upload the images to Xbox Live, they’ll only be shown in 1080p and when you send them to your One Drive, it splits the file in two seperate image files: a .JXR and a .PNG.



You then have to combine both files to watch the true 4K/HDR image on your computer. It’s not very userfriendly and I do hope that Microsoft and more specifically, the xbox team, spends some time on finding a better solution for this.

The next issue I faced was when trying to export 4K video content. It doesn’t allow you to record it directly to the Internal Hard Drive:


As you can see from the information above, you’ll have to use:

  • An External storage device
  • With USB 3.0 (plug in 2.0 device and it will recognise it but give an error message saying your storage device is too slow)
  • It has to be formatted as NTFS (here’s how to format it as such)
  • It can’t be the same storage device as the one you’re using to store your Xbox games one

If you only have your Internal HD as an option, you would only be allowed to record up to 30 seconds at max settings:


If you do plug in a 3.0 storage device that meets all the aforementioned criteria, you’ll get this message:


And you can now record up to 60 minutes of 4K footage, provided you have enough free space left on your storage device. From my first tests, I seemed to average about 200MB of data for each recorded minute. So for a full hour you’ll need about 12GB, give or take.


There are also some other things you’d have to keep in mind if you want to work with 4K content, but these have nothing to do with how Xbox treats the material:

  • Your video player on your PC may not display the video correctly, make sure you have the right codecs. Windows Media Player seems to do fine though, VLC had more issues when I checked.
  • Uploading your Video will take a looooooong time depending on its length/size
  • YouTube may not immediately show you the Video in its full potential, starting of at 360p, just be patient
  • Depending on the browser your viewers use, they may get different results: Edge gives very washed out results


Compared to regular colours shown in Firefox:


I only had the console for a day and I’ll be exploring its capabilities more over the coming days. If you notice anything that seems worth sharing, let me know on Twitter or in the comments.


Have your say!

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  1. No big issues as I see it. Just stream to your attaced USB 3.0 drive and move it to your PC to work with. How difficult can this be.

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