5 Reasons Why Nintendo Blew Away The Competition in 2017

The Nintendo Switch has been selling like wildfire. As of December 12th, Nintendo has sold over 10 million units of the system, 9 months after it’s initial release. For reference, the Wii U, Nintendo’s previous system sold 13.5 million units through it’s lifetime. What made this possible for consumers to completely wash away a lot of the competition? Well we may have a few reasons why Nintendo has been able to beat out the competition.

1. Legend of Zelda’s Massive Delivery
Nintendo also had two games in this year’s Game Awards Show, for the Game of the Year, and Legend of Zelda: Breath of the Wild ultimately won out over Super Mario Odyssey and the other contenders this year. But Zelda, with its long-awaited release, brought so much to Nintendo’s system and more. Not only was it a new entry that broke all the boundaries and normal conventions from past Zelda games, but it metaphorically gave us a look into Nintendo’s future. From the opening scene, being shown past events of what great things Link and Hyrule has been, it is as also if Nintendo were doing amazing things, and laid dormant for a while. But now with the Switch, the company has reawakened itself and found a breath of fresh air, and shows that their creativity and ideas will not stop or be bound by past conventions.

2. The Different Market Share
Nintendo has proven that there are people who enjoy the functionality of big games that can be taken on the go. No other company has been able to bridge this gap successfully like Nintendo has, and for an affordable price that the Switch is, it can definitely pull off some amazing feat. Playing Xenoblade Chronicles 2 has been a massive joy, and the shocking revelation of how well Doom can run on the system, companies can bridge the gap between realistic graphics and more stylized ones if the engine used has proper performance and maintenance.

3. Abundance of Quality Games in Timely Release
Nintendo seemed to have a jammed packed launch line up for the Switch, as they had at least one game released per month all the way even to December. March, with Legend of Zelda, April with Mario Kart 8 Deluxe, May with Fire Emblem Echoes, a heavily underrated remake of a Famicom game for the 3DS, June with Arms, July with Splatoon, August with the weirdly amazing Mario +Rabbids, September with Pokken Tournament, October with both Fire Emblem Warriors and Super Mario Odyssey, November with Pokemon Ultra Sun and Ultra Moon, and December with Xenoblade Chronicles 2. No matter where you look, each one of these games were made with quality and held with high regard upon release, and with these last two major 3DS franchise games in Fire Emblem and Pokemon having games releasing on the Switch potentially as early as next year, the release calendar looks up as we will continue to have something amazing to look forward to. As opposed to Sony, who started strong with Nioh, Nier:Automata, Persona 5 and the Crash Bandicoot Trilogy, wavered off as the year went further in. Microsoft had one major push this year in Cuphead, especially after cancelling Scalebound early this year, and delaying Crackdown into 2018. Nintendo seems to be promising to keeping their pace up with some major releases throughout next year.

4. Fresh Ideas Within Their Exclusives
As we’ve seen with Zelda and Mario, Nintendo is trying to creatively breathe new life into their existing franchises. The best thing I believe about this is Nintendo’s dedication to bringing some of their finest works into 20XX, with HD graphics and new concepts. Because Nintendo has probably the largest first party catalogue out of all the major hardware, it is amazing to think about what it would be like for them to license out their IP to companies to create fantastic new experiences, such as Mario +Rabbids. The same cannot be said for Sony or Microsoft franchises. While Sony has the promise of a new God of War, Sucker Punch’s newly announced game and the Spiderman license riding into 2018, we are not seeing that many fresh ideas from them, and even less from Microsoft and Xbox, with the delay of Crackdown 3 yet again, and not much else to look forward to other than potentially timed exclusives.

5. Promise of Quality Games in the Future
This has been a wonderful time, and in any other year, A lot of Nintendo’s would have been contenders for a game award, with Arms or Pokken for best fighting game, Mario Kart for best party game, or Splatoon for best shooter. It seems that the out put this year was not just on Nintendo’s first party developers but also third parties that develop first party titles, like Konami reviving Bomberman or Ubisoft bringing the weirdest yet most satisfying tactical strategy game in Mario + Rabbids Kingdom Battle. And of this was fore-fronted by Legend of Zelda. Not to say Sony did not have quality releases such as Nioh, Nier:Automata, Persona 5, and Horizon Zero Dawn. However, all eyes were on Nintendo, and how the games planned would shape up to be. Of course we received several first party ports of Wii U titles with added content, but most of the year was filled with some exciting surprises, with the flow of games continuing into next year, such a Bayonetta 1 and 2, with the announcement of 3 coming, a new Mega Man game, with the Legacy and X collections coming, and several first party games in Kirby, Yoshi, Fire Emblem, and other potential surprises they have waiting for us.

What games are you guys looking forward to in 2018 from Nintendo? Are there any announcements you’re waiting on? What are some things that you disliked about Nintendo in 2017? Leave the comments below.


Have your say!

0 0

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.