Dyna Bomb 2 Review

One of the first games I reviewed this year was the action platformer Dyna Bomb from 7 Raven Studios and suffice to say I wasn’t too impressed with it. Fast forward eight months or so and 7 Raven Studios is back with the follow up Dyna Bomb 2. Is this one just as repetitive as the first or have they improved it to make it worth your time?

Dyna Bomb 2 is once again an action platformer and on you can play solo or with a friend in local co-op. The two playable characters are Jack and Ela who are currently on a tropical vacation. The relaxation doesn’t last though as the evil Dr. Brutus interrupts their vacation and the duo has to set out to stop him. The levels in the game are spread out across eight worlds with each world having eight levels. The gameplay is pretty straightforward as you’ll be platforming your way through the worlds, killing enemies, and finding collectibles. Much like the first game, the level design in Dyna Bomb 2 isn’t anything special to make it stand out from the dozens of other platformers on the market.

Another gripe I had from the first game was the lack of enemy variety and while I think the second game is a bit better in this regard, you still end up fighting a lot of the same ones over and over soon enough. These include robotic monkeys, bees, and crabs and they can all cause you to die pretty easily if you aren’t careful. There are no checkpoints in the levels and there is no way to regain lost health during the level either which means you need to be very cautious unless you want to start over. Your means of attacking them includes bombs and missiles while your jetpack is used to get around. Your abilities can also be upgraded using collectibles you pick up but some of the upgrades only last for one level such as ones that let you get more boost out of your jetpack or attract collectibles to yourself. You also only get so much ammo and it isn’t the easiest time aiming your bombs correctly so I found myself wasting shots pretty frequently. Levels give you ratings up to perfect depending on whether you kill all the enemies, beat the level fast enough, and so on so if end up wasting a lot of your ammo you may end up struggling to complete the kill all enemies goal and be forced to restart.

Visually the game still has that mobile game look to it despite being priced a bit higher than you would expect. Levels are bright and colorful but much like the level design I just wasn’t impressed with the look at all. The same goes for the music which actually got on my nerves a little. Trophy hunters will at least find an easy Platinum here with 14 trophies in total to collect. If you are in it just for that you won’t even have to beat the whole game to earn them all.

Dyna Bomb 2 is an easy to pick up and play platformer but challenging at the same time. I don’t think I can whole heartedly recommend it though as nothing about it stands out from the level design to the visuals and audio. If this was priced similar to games that we get from Ratalaika Games then it would be easier to say go for it but for $15 you can find many other platformers that will bring much more enjoyment.

*Dyna Bomb 2 is available now on PlayStation 4, Xbox One, and Nintendo Switch. PlayStation 4 version reviewed. Review copy provided by the publisher for this review.

Dyna Bomb 2





  • Lots of levels to play and collectibles to find


  • Nothing about it makes it stand out from other platformers
  • No real way to aim your weapons leads to frustration
Written by
Editor/Writer/Reviewer here on ThisGenGaming.com. I've been playing games for almost 30 years now and play everything from AAA blockbusters to Indie games.

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